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I think there is a general tendency in Myself.
- I titled it “tendency” because I’m not sure if it’s good or bad (I think there are both sides).
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Is this something like Structuralism?
- tkgshn also often abstractly perceives things when they have a habit of thinking about phenomena relatively.
- However, if you directly apply this to the “act of creating something concrete” like a project, it often doesn’t communicate well with people who don’t have the same tendency (even if you think it’s somewhat concrete).
- tkgshn also often abstractly perceives things when they have a habit of thinking about phenomena relatively.
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What is considered high-level?
- Game rules, assumptions, mechanisms, systems, and meta-level discussions.
- If those change, it affects things lower than them.
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I find it more enjoyable to think about these things.
- I feel that thinking about concrete things is unproductive and boring when there is room to think about high-level things.
- I find it interesting to observe and think about what changes occur as a result of changes in high-level things.
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Are concrete things just means?
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(It’s just a matter of expression, but) I’m starting to feel that it’s more accurate to express layers as “low-level” (blu3mo).
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The reason for that.
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Reasons why this seems bad.
- Even if high-level things change over time, thinking concretely for a certain period of time is valid.
- We don’t live for 10,000 years.
Concrete examples
- Politics
- Environmental issues
- Science falls into the category of “high-level things.”
- Game rules
- Technological Deterministic Thinking
- Favorite subjects
- Entertainment
- 50-person Craft
- I find it fascinating to see how players adapt when new rules are created in the game.
- Science fiction
- 50-person Craft
- Implementation
- This also seems to fit Explaining things simply.