⏳ Communication Model under Virtual Reality of Time
- Research Question: What is the optimal model of communication when time perception is manipulated?
- Author: Shutaro Aoyama, SEAS ‘26
👓 Background: Time perception manipulation in VR
-
MetaChron Platform (Landeck, et al.)
- A project by neuroscientists, psychologists, computer scientists, and philosophers from multiple European universities
- However,
- Applications are currently limited to psychopathological conditions
- The method of manipulating time is also limited
-
Interface That Enables Real-Time and Slow-Motion Coexistence (Muramoto, et al)
- Shows different images to the left and right eyes
- However,
- Research is focused on the study of methodology
-
TL;DR: Time perception can be manipulated using VR.
💭 My Research
- However, current applications only focus on manipulating time perception for individuals.
- What about manipulating time during interpersonal communication?
- To explore this, we need a new communication model.
- Research Question: What is the optimal model of communication when time perception is manipulated?
- Current model: assuming a shared and continuous flow of time
- We assume that we all experience the same “moment.”
- Communication does not function well under time manipulation.
- New model: Living in one’s manipulated time and synchronizing when necessary.
- “Elastic Sync”
- Model:
- Algorithm to cluster people and manipulate their time speed
- Experiment conducted in a non-VR setting
🌟 Applications
- By applying time perception manipulation to communication:
- Multithreaded voice communication
- Current voice communication: Half-duplex communication
- Only one person can talk at a time
- With manipulated time, can we have multithreaded voice communication?
- Current voice communication: Half-duplex communication
- Real-time and interactive lectures that can be time-manipulated
- Perform time-manipulations like “go back 10 seconds,” “fast-forward,” “pause” during a real-time and interactive lecture
🏃 What I’ll do
- Research intern at Superception Lab, Sony CSL / UTokyo
- Study phenomenology at Columbia University.