pKineto

Boost Conference

  • Insights from kineto
    • Surprisingly, they don’t take notes in university
      • I think they should, actually
    • I thought it would be nice if messages could be conveyed from people who speak earlier to those who speak later in a pseudo-synchronous manner
      • Like using sub-audio or something
      • Or maybe using comments like on NicoNico?
    • It might be good to explore the range of lag that humans can tolerate in communication, it could even become a patent or something @tnatsu
    • “Attending Hermione” (from Harry Potter)
    • We might be able to get cooperation from N High @tnatsu

  • Trust model

  • Data-driven: Doing reinforcement learning in a supervised learning-like way

  • Making it possible for even copy-paste programmers to do it

  • Live coding

    • You can see the performer’s dedication and thought process
    • Creating something that combines live performance and interactivity
  • Sharding for blockchain splitting

    • Making it possible to test it
    • Simulating it on the user/TX layer (layer 1.5)
  • It’s sad when bugs are inserted in hardware design

    • So we want to test it
    • Existing methods are difficult
    • Fuzzing (trying inputs to see if bugs occur)
      • Coverage-based fuzzing
        • Mutating prior knowledge and adding it to the input set if it is new coverage
  • Space debris

    • Reflection of light changes, can estimate movement with light curve
    • Actually launching satellites to test/validate estimation systems
    • It’s difficult to get information, launching is now cheaper apparently
  • Robots

    • Using algorithms to design optimized shapes
    • Trying out the generated abstract designs and regenerating them with data
      • Examples of parameters adjusted by algorithms
        • Number of legs, gaps, etc.
    • New shapes may be born with algorithms, optimized for certain environments
  • Untrodden Jr.

    • It’s a complex feeling when people who are definitely stronger than you stay as Jr.
      • Scary, haha
  • OB/OG lectures

  • Maze person

    • Educational significance of mazes

      • Logical thinking, game creation (creativity), etc.
    • Selecting and discarding

      • Untrodden-related people are overwhelmingly experts, so everything seems correct
      • That’s not true, if you accept everything without thinking, your axis will be off
    • Of course, if it’s from a specialist, you should accept it, but if not, you need to select and discard

    • Knowledge and technical opinions should be sought from Untrodden-related people, impressions are not important

    • Test impressions to death, have prototypes used every week

      • It’s okay to ignore those who are not the target audience, in the case of mazes, listen to the children more than the parents
  • Hack4Play

    • Wandering is inevitable
    • The more you fail, the more memories you have
    • Once you graduate, you can easily participate in meetings, haha
      • No matter what happens, March will come