• Designing experiences.

  • Instead of going back and forth between the real and digital worlds, they are connected.

    • It’s not about creating a bookstore on the internet.
    • The Walkman made it possible to experience the real world.
  • Designers and engineers are responsible for both the surface and the deep aspects. #The Century of Magic

  • It shouldn’t be too logical (engineer-like rigidity).

  • Human-centered design.

  • Designing experiences. #Design for whom?