Who is Design For?
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Constraints <- The discussion here is important.
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The issue of how much design relies on the knowledge in our minds.
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Communicating the usage of interfaces and Concept Model from the external world.
- Using Constraints and Feedback.
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Designers should first provide information from the external world.
- Utilizing the power of design through Constraints and Feedback.
- Is it also possible to use knowledge from our minds to address constraints?
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If there are limitations, designers may resort to standardization of the design.
- In other words, relying on knowledge from our minds, such as previous experiences.
- Example: Common Shortcut Keys (e.g. ctrl-Z)
- However, this may become Legacy.