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Title Ideas
- Sharing Smooth Time and Space
- Mixed Reality Connecting Subjective Realities Gently
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Self-Introduction
- I go by the name Bluemo
- Engaging in various activities under the ID @blu3mo
- Surviving in New York
- Fond of Scrapbox and The Mist of the World
- Though recently, I’ve been cheating on them with Obsidian
- Within the realm of CS, I am interested in ambiguous fields
- While acknowledging the risks, I believe combining humanities knowledge with engineering can lead to interesting outcomes
- I go by the name Bluemo
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Discussion Topics
- Firstly, I will talk about something I want to create recently (Proposal for Non-Turn-Based Communication with Voice)
- Then, I will propose a more universal idea of “Wouldn’t it be nice if computers generating reality became like this”
- It’s somewhat like a sci-fi concept, but I hope you find it intriguing
- Apologies for not having time to create slides, so please bear with the bulleted notes
- If the content is engaging, I would like to document it, so I’m looking forward to hearing your feedback
- Whether you found it interesting, had trouble understanding some parts, etc.
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Step 1. Advancement of VR Systems
- As a representation of VR systems, there is a diagram like this
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- from [Guide for Those Who Want to Research VR - VR Research Field Map - yunoLv3 - note](https://note.com/yunolv3/n/n684f3bcb4e52) & VR Study Guide - [[Diagram of VR system]]
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- All aspects of this are evolving
- Simulation systems
- Capable of generating complex real-world information through large-scale models
- If you look at language (ChatGPT), images (StableDiffusion), it becomes apparent
- Distinguishing between “real information” and “generated information” becomes challenging
- Capable of generating complex real-world information through large-scale models
- Input systems, output systems
- Human perception and the interface of the computer’s “reality” are advancing
- Devices providing information to perception, such as VR HMDs, headphones, taste display, are evolving
- Simulation systems
- These discussions are currently revolving around buzzwords like “Metaverse is amazing” and “AI is amazing,” to some extent, considered obvious assumptions
- As a representation of VR systems, there is a diagram like this
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Step 2. Consequently, Reality Becomes Subjective
- Traditionally, a distinction was made between the “real” reality and various “fictional” realities
- As a result of Step 1, the distinction between experiences of “real” and “fictional” realities becomes blurred, and both realities are treated in parallel.
- Both are virtually/effectively real (= Virtual Reality)
- A kind of experiential utilitarianism
- Meaning of Virtual
- Both are virtually/effectively real (= Virtual Reality)
- Subsequently, “reality” becomes subjective (Phenomenological Reduction)
- Phenomenologically, it was subjective from the start, but intersubjectivity (the state where multiple humans share the same perception of reality) becomes harder to establish
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Step 3. How People Interact in This Perspective / Ways of Sharing Reality
- In a world where people can only choose between “completely sharing reality” or “not sharing reality at all,” it feels awkward
- It can be described as somewhat dystopian
- More choices are better
- Rather than a binary opposition of A or B, I want to suggest the existence of a Spectrum between them (continuous)
- A concept generalized from so-called “Mixed Reality”
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This assumes a Spectrum based on the dichotomy of “real reality” and “fictional reality”
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Considering relative perspectives, this Spectrum can be envisioned between each person’s subjective realities
- The extent to which one shares reality with others creates a gentle world
- A concept generalized from so-called “Mixed Reality”
- How can we realize a gentle connection between these two extremes?
- Considering the sharing of reality in terms of space and time
- Sharing of reality in a gentle space- This is a place where various examples can be given.
- In a world where people can only choose between “completely sharing reality” or “not sharing reality at all,” it feels awkward
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For instance, imagine two people sharing a pizza: Person A sees a tomato pizza, while Person B sees a seafood pizza.
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Another example could be two people going out together: Person A thinks they are at an art museum, while Person B believes they are in Harajuku.
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Sharing a relaxed time together ⭐️
- This is the main point of discussion.
- Here, the gathering of subjective realities can be seen as a large-scale distributed system.
- When subjective realities are completely independent, they do not share time.
- A’s time and B’s time are completely unrelated.
- When A and B interact, some form of shared subjective timeline is assumed.
- Here, not just perfect synchronization, but also considering sharing a relaxed time is desired.
- Being on the same timeline but at different timings, like the concept of NicoNico Douga.
- To achieve this, expressing reality as a set of differences is desired.
- Want to represent “reality” with a data type like CRDT.
- If this can be done, by setting a common timeline, the subjective realities of two people can be merged.
- Roughly speaking, a “world that has become git-like reality.”
- There are various mechanisms to deceive subjective time perception, which can lead to various forms of sharing relaxed time.
- Elastic Synchronization, secretly adjusting speeds to eliminate time discrepancies.
- MetaChron
- Control of Time Perception Using Virtual Space
- Interface that Coexists Real-Time and Slow Motion
- When subjective realities are completely independent, they do not share time.
- Specific situations
- A voice communication environment where multiple things can be discussed in parallel while sharing time loosely.
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- Could this be the solution to this?
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In conclusion
- Discussing the specific implementation of this, it would be interesting if the people here discussed it.
- Want to talk about it.
- Want to know what’s interesting/not interesting about it.
- Want feedback.
- Want to articulate the interesting parts in writing.
- Discussing the specific implementation of this, it would be interesting if the people here discussed it.
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Notes
- Things discussed later.