(Private)
📕 What is “Virtual Time”?
- Analogy: Virtual Reality for Time, not Space
- 🗺 Physical Space vs Virtual Space
- 🕑 Physical Time vs Virtual Time
- (relativizing physical time)
 
 
- 🗺 Physical Space vs Virtual Space
- Definition:
- Def. of Virtual Reality:
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An experience that appears different from reality but has the same effect as reality (Hirose, 2019) 
 
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- Then, def. of Virtual Time:
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An experience of “time” that appears different from real time but has the same effect as time. 
 
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- Def. of Virtual Reality:
🛠 How is it possible?
- i.e. How could we recreate the virtual effect of time?
- Virtual Space:
- Perception of space: Internal Sense of Space + External Stimuli
- External Stimuli: Sight, Sound, Haptics, etc
 
- Creating the experience of moving in virtual space through artificial stimuli
- Virtual Space offers more freedom
- Ability to fly, warp, navigate non-euclidean spaces, etc.
 
 
- Perception of space: Internal Sense of Space + External Stimuli
- Virtual Time:
- Perception of time: Internal Sense + External Stimuli
- External Stimuli: Sense of synchronization with other changing factors (clocks, people, etc)
- (hypothesis)
 
 
- External Stimuli: Sense of synchronization with other changing factors (clocks, people, etc)
- Creating the experience of moving in virtual time through artificial stimuli
- Virtual Time offers more freedom
- Manipulation of speed, warping, looping, etc.
 
 
- Perception of time: Internal Sense + External Stimuli
🤔 What I want to do with this concept
- Not imposing virtual reality/time but providing an alternative choice of reality/time.
⚗️ Applications
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- Interactive lecture video streaming platform
    - Overlaying student-generated content on lecture videos
- Goal: Combining the advantages of real-time and on-demand lectures
    - Benefits of real-time lectures: Interactive communication among students
    - Benefits of on-demand lectures: Time control
- Method: Implementing virtual time through artificial stimuli
        - Providing a pseudo sense of synchronization with other students interacting during lectures
        - Adjusting playback speed secretly within the range of 0.9~1.2x
        - Synchronizing unsynchronized students
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- Issue with current voice communication: Only one thread available
    - Difficulties in branching discussions
- Applying ==Elastic Sync == to establish multithreaded voice communication, where participants eventually receive content from every thread
- 🔬What to research?
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Some ideas: - 
Human-Computer Interaction, Computer-Mediated Communication 
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Implementing time-compression algorithms & insights from cognitive science 
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Preferring engineering & applied science over basic science 
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Prof. Jenann Ismael @ Columbia, specializing in philosophy of mind, metaphysics, and time 
 
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