- This is cool (blu3mo)(blu3mo)(blu3mo)
- Asymmetric Reality aims to expand traditional concepts such as F-formation and proxemics.
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One-to-one: A user can look in any direction while a non-user maintains eye contact through an external display. 
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One-to-many: A user can appear to maintain eye contact with multiple participants at the same time. 
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Many-to-many: Multiple users can interact freely without limitations. 
Equirectangular view is preferred over a layered view.
- It seems overlays are unpopular (blu3mo).