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I wrote this to apply for the XR Creation Award.
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It’s a summary I quickly put together while studying for a test, so I’ll add and revise it later.
- There are probably some points lacking in analysis.
- There’s still a lot more I want to write.
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To make it possible to view related pages from the links on the right side of the page, I’m listing keywords.
In a slightly futuristic world, all the information from the sensory organs passes through a membrane of information processing. The visible world and the sounds we hear are all processed freely, allowing humans to edit virtual reality as they please. Below is a fantasy about a world where not only the editing of sensory information but also the perception of “time” can be freely edited. (I wanted to write a little poetic passage)
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Currently, “physical time” dominates the reality that people experience.
- There are some advantages to physical time.
- It naturally exists.
- (At least for now) everyone follows it, enabling synchronous communication.
- Physical laws can be described simply with mathematics.
- There are some advantages to physical time.
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However, physical time has many inconvenient constraints. - It only moves forward. - The speed at which it moves is constant (here, “speed” refers to the speed compared to “time for others”). - Movement along the timeline is not freely possible.
- Being scolded for oversleeping, having to stop at a red light, the difficulty of synchronous communication, and the inability to pause a class in school are all due to the constraints of physical time.
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Therefore, I propose the concept of a “virtual timeline” that moves independently of physical time.
- In reality, there are various elements that have timelines.
- The timeline of a clock.
- The timeline of the color of the sky.
- The timeline of lectures at school.
- The timeline of a music concert.
- etc… (The list can go on and on.)
- Currently, all these timelines are dependent on physical time, but I am considering a world where they have independent existence.
- If we can freely synchronize our sense of time with any timeline and switch between synchronous and asynchronous modes as needed, we can live a life free from the constraints of physical time.
- We can freely move between timelines, and engage in synchronous or asynchronous activities as required.
- Related: /blu3mo-public/没入できるvirtualな時空間軸の話 (Discussion on Immersive Virtual Spacetime Axis)
- In reality, there are various elements that have timelines.
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The reason why these timelines can be considered as “virtual time” (or essentially time) is that in a world where reality and virtual reality have become blurred, the essence of “time” is “believing that you exist on a timeline” (probably).
- As long as the Believability of being on a timeline is maintained, it can be considered as time.
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Life with virtual timelines
- (This assumes a world where everyone lives in a virtual world.)
- University lectures
- Lectures have independent timelines that synchronize with your own timeline when you enter the classroom.
- On the lecture timeline, you can freely move, pause, rewind 10 seconds, fast forward, etc.
- A system that automatically adjusts the speed of time synchronizes your timeline with the people around you.
- With this system, even if each person has an independent timeline, it is possible to engage in two-way dialogue with people sitting nearby.
- As you walk towards the teacher, your timeline gradually synchronizes with the teacher’s timeline.
- Multiplayer sports
- When playing traditional sports like soccer that do not involve time manipulation
- When you step onto the field, you synchronize with a timeline where time manipulation is disabled.
- (Time manipulation is not allowed in the game.)
- When playing new sports that require time manipulation
- There are sports where you can move along the timeline or where the stage is a looping timeline.- Synchronize with others to play in a time axis that matches the settings of the game rules.
- When playing traditional sports like soccer that do not involve time manipulation