- Things I want to do: I want to write an essay that presents and argues ideas while providing context.
- Title of the essay: Polymorphic Reality - Towards a Smoothly Connected Subjective Metaverse
v1 20230228
- Polymorphic Reality - Towards a Smoothly Connected Subjective Metaverse
- I probably won’t be able to publish it if it’s too convoluted, but I feel like the main points come across when I read it again, so I’ll publish it.
- I originally wanted to incorporate various contexts like Phenomenology, but it seems more beneficial to publish it first.
- That being said, I still have a lot to write about in terms of Virtual/Polymorphic time, so I’ll write another essay.
- Articulation of Thoughts 2023 - Talking about Virtual Time
v0.2
- I received various comments on tkgshn edited version - Communication of virtual time - Aim for smooth subjective sharing between subjective realities and got a sense of the direction to revise.
- [/tkgshn-private/2023/1/29 Consideration of the development of communication methods from the perspective of synchrony → kineto memo](https://scrapbox.io/tkgshn-private/2023/1/29 Consideration of the development of communication methods from the perspective of synchrony → kineto memo)
- When talking about complex things, no one benefits from pretending to be difficult.
- I’m not trying to be difficult, but it just becomes confusing to suddenly throw in discussions about intersubjectivity or phenomenology.
- It’s better to explain things clearly first and then connect them to these concepts.
- I’m not trying to be difficult, but it just becomes confusing to suddenly throw in discussions about intersubjectivity or phenomenology.
- Analogies and metaphors are important in explanations.
- Rethinking the flow of the explanation.
- Maybe I should have started with the discussion on Window Technology.
- The analogy of “window”
- Technology has advanced, and there is an increasing amount of interaction with others through “windows,” right?
- Peeking into a shared digital world through a window.
- (By framing it this way, I can explain intersubjectivity with a metaphor)
- Google Docs, Slack, Zoom, phone calls, they’re all like this.
- This trend is continuing, and there’s VR, BCI, and Metaverse on the horizon, right?
- Peeking into a shared digital world through a window.
- I feel a lot of potential in computers as the “window” through which people interact with the world.
- (Here, I’ll talk a bit about myself and show my hopes)
- I can engineer the “world.”
- However, is it necessary to share everything in this “shared world”?
- In fact, even if we shared everything, it would be the same as reality.
- So, what do I mean by that? I’ll give some concrete examples (SF).
- Examples of meals
- Examples of language
- Places (spaces)
- Time
- Synchronization
- => I Want to Write an Article Explaining the Background and Purpose of ParallelTalk
- What would this world be like if it were possible?
- Generalizable dichotomy
- A world where people smoothly share reality.
- Conclusion
- The “window” is just a Metaverse is a Dystopia
- Ready Player One and Snow Crash have that kind of ending.
- But isn’t a future where people can smoothly connect a utopia?
- (Applying My Own Thoughts to Ambiguous Concepts)
- The “window” is just a Metaverse is a Dystopia
- In a nutshell,
- In the bonus part, I’ll talk about something confusing.
- Actually, this is similar to Kant’s Copernican Revolution and phenomenology.
- These concepts would be very useful in a world where Window Technology is widespread.
- It’s a world that considers phenomena=experiences, not objects in the objective world.
- Maybe I should have started with the discussion on Window Technology.
Great (tkgshn)(tkgshn)(tkgshn)(tkgshn)(tkgshn)(tkgshn)(tkgshn)(tkgshn)(tkgshn)(tkgshn)(tkgshn)(tkgshn)! Separating Descriptive Text and Immersive Text (Story) to Create Different Images
v0.1
- Things I want to write about
- Brainstorming the flow
- Should I start with the discussion on Subjective Perception of Reality?
- Shouldn’t I start with the fact that VR is becoming more widespread?
- But for VR enthusiasts, this might not be interesting?
- But it might be valuable for them to articulate it.- Here, I want to reference Cognitive Systems and Phenomenology! uploading… 5q4.0505
- Should I start with the discussion on Subjective Perception of Reality?
- Brainstorming the flow
- Space is already relativized.
- It’s easy to understand things like the metaverse, but
- Time is also relativized.
- In that context, is communication CRDT-like?
- Should I also discuss ethics?
- I want to show the reasons why I find hope in this.
- Freedom
- There was a similar discussion in Smooth Society and Its Enemies.
- Introduction to Metaethics
- Title
- Relativized Space and Time?
- Things to do
- A world line where people are not completely disconnected or perfectly synchronized, but smoothly connected.
- First, should I make slides?
- Write an outline while organizing claims, facts, and assumptions.
- Considerations
- Definition of reality
- I’ve thought about this before.
- What happens to the definition of the body?
- Is pseudo-synchronization a sharing of gentle time?
- Definition of reality
- Thoughts after re-reading the Bajiru Seminar paper
- Overwhelming preliminary research investigation
- Important to connect with the discussion of reality
- The relationship between theory and reality
- I want it to be clear that it is a meaningful discussion
- From the perspective of sharing reality (time/space) beyond the internet, it might be good
- Google Docs, Forum, Zoom, etc.
- Membrane of information
- Then, after writing the theory, I want to write about specific applications that can be considered
- Writing about VR seems promising as one of them
- If it’s not mainly about VR, the discussion will change quite a bit.
- It will be in the context of Computer Mediated Communication and CSCW.
- Let’s consider a more relaxed environment in various dimensions such as time, space, and content.
- Rather than sharing or not sharing, let’s think more about the in-between.
- Content
- We think it’s the same point in time and space, but what we are looking at is different.
- Example: simultaneous translation in Zoom
- When the content is completely different, time and space are no longer shared.
- Conversely, if some form of communication is shared, time and space can be shared.
- Space
- Completely shared: Nico Nico Douga, live streaming, etc.
- Allowing some perspective: docs, Figma, etc.
- TL is an image of space that becomes fragmented and recombined
- They share the content, but the spatial configuration is different for each person.
- Time
- I think it’s the most unexplored.
- Currently, almost everything is completely shared.
- Zoom, chat, etc.
- For those that allow some perspective, I have high expectations for CRDT.
- In a relative world line, that seems better.
- With CRDT, various merges can be done.
- Specific application: Proposal for Non-Turn-Based Communication with Voice
- If you imagine a voice conference where you can catch up even later, like a pseudo-synchronized Scrapbox in a meeting, it’s great to be able to think about it 💭💭💭
- I want to talk about the idea that time doesn’t have to be linear, like Virtual Time.
- In that case, the title would be
- Communication that Shares Time in a Relaxed Manner
- Todo
- Introduction to Phenomenology
- Paper survey
- I want to make it a self-introduction as well.
- Write about who I am at the beginning, including a brief background.
- Detailed information can be on a separate page.
- It’s difficult to organize the various claims.
- Computer Mediated Communication can be organized from the perspective of how much reality is shared.
- Manifestation
- As a premise of Communication Theory, there is the claim of Phenomenological Sociology that intersubjective reality exists.
- Communication is created by co-editing it.
- Organizing the history
- Letters ====> VRChat
- Time
- Similar to how you view a painting in a museum from different perspectives
- Time and space here cannot be separated.
- They are fused in the Twitter timeline, for example, and there are also examples in manga.- What I wanted to say in the Discussion on Immersive Virtual Spacetime Axis is this:
- We should aim to implement a gentle sharing of reality on various axes (normative claim).
- The goal is not to achieve complete synchronization.
- That would actually create a sense of confinement.
- It is an anti-progressive view.
- We should strive for a gentle sharing on various axes.
- The goal is not to achieve complete synchronization.
- Computer Mediated Communication can be organized from the perspective of how much reality is shared.
- Unnecessary Fragments of Writing Thoughts in the Process of Documenting 2022
- People I want to send this to after writing:
- People I sent a DM to at RealityHack.
- RealityHack’s Discord.
- UIST? That might be tough.