• Hmm, what’s the difference between this and VRChat (blu3mo)?
    • It already existed in 2020, right?
  • Well, it seems like Sketch is not enough in VRChat, and they want to create something better to test it out.
    • Motivated by these alternate metaphors, we investigate the following

    • research questions: What if we could bring sketching to real-time

    • collaboration in virtual reality? If we can convert raw sketches into

    • interactive animations, will it improve the performance of remote

    • collaboration? Are there best user arrangements and input modes for

    • different use cases, or is it more a question of personal preferences?

Contribution

  1. Developing CollaboVR, an end-to-end collaboration system using a cloud-based computing architecture to support multiuser sketch, audio communication, and collaboration in 3D.
  2. Real-time techniques to share freehand sketches, convert 2D sketches into 3D models, and interact with animations in collaborative virtual reality.
  3. Designing custom configurations for real-time layouts and input modes for multi-user sketching scenarios inspired by real-world metaphors.
  4. Quantitative and qualitative evaluation of CollaboVR with 12 participants to discuss its advantages, limitations, and potential impacts on collaborative VR systems.
  5. Open-sourcing1 our software to facilitate future development in collaborative VR systems with multi-modal inputs.
  • Hmm…?

  • I’m curious about how they evaluate it.

  • Since it seems like they delve into various UIs in one theme, I want to read it.