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http://shittoku-matome.blog.jp/archives/25328846.html
- Something like this image.
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I’ve always wanted to try it since a long time ago.
- I remember talking about it with (axokxi) a few years ago.
- We also discussed it on CCCu22 (but didn’t do it).
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I wonder if it’s possible to create a fictional currency economy like the man10 Server.
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With the Poker Chip Management LINE Bot, something like its prototype was created.
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Things that became apparent when I actually started doing it:
- The value of currency can be secured by the fun of gambling games, just like the man10 server.
- The system cannot function without a way to earn income without capital.
- It’s obvious, but it’s the reality.
- In the case of poker chips, the only solution is to “give a penalty to bankrupt players and give them money equal to the penalty.”
- It’s about creating money out of nothing, so without an appropriate punishment, the value of money would be lost.
- However, increasing penalties only leads to more people who can’t enjoy the game, creating a dilemma.
- This is a systemic problem where the only way to create value within the economy is through punishment.
- It must be a method that doesn’t violate the gambling law.
- (Once you start exchanging goods for money, it’s not allowed.)
- Well, in short, it means that an economy based solely on player-to-player gambling is not sustainable.