Games

Tetrapod Hayama (@my_syumi_game)

Recommended textbooks:

  • Introduction to Game Planning
  • Mobile Game Development: A Comprehensive Textbook
  • Game Design Bible
  • How to Create Engaging Experiences
  • Professional Game Design
  • Concept Overview: A Traveling History Edition
  • Design Course on Play: Special Edition “Creating Fun”

Tetrapod Hayama (@my_syumi_game)

Advanced textbooks:

  • The Non-Designer’s Design Book
  • The Gamer’s Brain
  • CG & Video Structure Encyclopedia
  • The Technology and Ideation Behind Game Development
  • Half-Real
  • Why Games We Create Aren’t Fun: Fundamentals and Secrets of “Flow Theory”
  • From “Seems Interesting” to “Is Interesting”: Creating Trending Content in the Internet Age