Games
Tetrapod Hayama (@my_syumi_game)
Recommended textbooks:
- Introduction to Game Planning
- Mobile Game Development: A Comprehensive Textbook
- Game Design Bible
- How to Create Engaging Experiences
- Professional Game Design
- Concept Overview: A Traveling History Edition
- Design Course on Play: Special Edition “Creating Fun”
Tetrapod Hayama (@my_syumi_game)
Advanced textbooks:
- The Non-Designer’s Design Book
- The Gamer’s Brain
- CG & Video Structure Encyclopedia
- The Technology and Ideation Behind Game Development
- Half-Real
- Why Games We Create Aren’t Fun: Fundamentals and Secrets of “Flow Theory”
- From “Seems Interesting” to “Is Interesting”: Creating Trending Content in the Internet Age