Looking for research similar to Asymmetric Reality.

2024/01~

  • I feel like I’ve looked through quite a wide range of studies, so I want to organize this.
  • Categorization:
    • What kind of asymmetry?
      • Spatial arrangement of objects, temporal arrangement of events,

2023/11~ Following up on The Two-User Responsive Workbench: Support for Collaboration Through Individual Views of a Shared Space that Steve introduced me to.

Searching for papers citing The Two-User Responsive Workbench: Support for Collaboration Through Individual Views of a Shared Space:

Papers citing Lessons Learned from Employing Multiple Perspectives in a Collaborative Virtual Environment for Visualizing Scientific Data:

Vicarious: Context-aware Viewpoints Selection for Mixed Reality Collaboration

Partially Blended Realities: Aligning Dissimilar Spaces for Distributed Mixed Reality Meetings

Placement Retargeting of Virtual Avatars to Dissimilar Indoor Environments

—Read up to here on 20240115## SpaceTime: Adaptive Control of the Teleported Avatar for Improved AR Tele-conference Experience

This seems to be a relatively old related study.

Citations (unfamiliar ones):

  • Predict-and-Drive: Avatar Motion Adaption in Room-Scale Augmented Reality Telepresence with Heterogeneous Spaces
  • AnyPlace: Automatic Gaze Alignment of the Teleported Avatar for MR Collaborative Environments
  • Deictic Gesture Retargeting for Telepresence Avatars in Dissimilar Object and User Arrangements
  • Interaction motion retargeting to highly dissimilar furniture environment

Predict-and-Drive: Avatar Motion Adaption in Room-Scale Augmented Reality Telepresence with Heterogeneous Spaces

Citations:

  • Creating Automatically Aligned Consensus Realities for AR Videoconferencing
  • Optimization and manipulation of contextual mutual spaces for multi-user virtual and augmented reality interaction
  • Adjusting relative translation gains according to space size in redirected walking for mixed reality mutual space generation
  • Virtual agent positioning driven by scene semantics in mixed reality
    • Although unrelated, the mechanism behind understanding semantics could be useful as a reference.

Search for more on ResearchRabbit:

  • Mini-Me: An Adaptive Avatar for Mixed Reality Remote Collaboration

A Multi-Objective Optimization Framework for Redirecting Pointing Gestures in Remote-Local Mixed/Augmented Reality