Fleeting Ideas
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ZA by the theater company NoMeets
- https://www.youtube.com/watch?v=yPAT86FFfH0
- I thought it would be interesting to bring kineto-like synchronization and pseudo-synchronization to theater.
- When my thoughts are organized, I want to talk to someone from NoMeets about it.
- The video above presents various forms of a new theater company, so they might be interested.
- Elastic synchronization
- It seems like it would be like passing on the synchronization.
- Simply watching a video elastically synchronized is just a video with slightly changed speed.
- Therefore, introducing elastic synchronization involves creating a counterpart (preferably multiple) who synchronizes with the characters in the play.
- For example, one character could be a YouTuber character who is live streaming (=synchronizing).
- In this example, it might be possible to deliberately display something like a YouTube seek bar to make the audience gradually realize that they are becoming out of sync.
- For example, one character could be a YouTuber character who is live streaming (=synchronizing).
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[Reversing the “Time” of “Line Count Time” and “In-World Time”] also seems interesting.
- Playing with the time in the world of theater, real-world time, and the position of the seek bar.
- If we deceive the audience, “real-world time” is not equal to “the position of the seek bar”.
- There is also playback speed to consider.
- Playing with the time in the world of theater, real-world time, and the position of the seek bar.
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[2r96]
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Each character in a text has positional information and temporal information within the text. Therefore, by treating each character as a frame, it is possible to read the text as an animation.
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- The following is a copy-paste of something I was thinking about a month ago.
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The experience of intentionally watching real-time theater in a semi-asynchronous way (real-world time is shared and linear, but the playback position is not)
- The content at 05:23 when you watch it right at the beginning and the content at 05:23 after some time has passed are different.
- Introduce a character who can manipulate the timeline of the video (like in TENET), and the past changes based on their actions.
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Incorporate the movement of the viewer’s video playback position into the script.
- Prepare the script assuming that the viewer will check the past video when a certain fact is revealed.
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Problem: If we do it now, it might feel like a copy of TENET.
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I’m starting to think that a semi-synchronous and semi-asynchronous format is quite possible.
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