- I probably won’t use this page anymore.
- It feels more Scrapbox-like to create pages for each individual topic.
- Keeping this as a log for June to October 2020.
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I want to dedicate time to enrich this page in the future.
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This page will focus on things I have thought about rather than mere input.
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Still a work in progress, not much content yet.
- Currently just a miscellaneous note for myself.
- Writing without much concern for readability or structure.
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The interaction between humans and Computer (broadly) (HCI)
- Human intelligence and technology
- The concept of Window Technology
- Generalized Interfaces
- There are discussions about the universalization of systems
- https://note.com/nrryuya/n/nb378a425dc43
- Standardization of CLI, seems like a useful reference
- Finding Fundamental Principles in UI Design
- Various things written here
- Challenging Laws with Technology
- OOUI is the idea of interacting with things outside oneself
- Most things in the real world fit this concept
- Delving into “self” is Human Augmentation
- In the realm of real tools, like glasses
- I don’t think we will end up in a world where AI (as a packaged concept) anticipates and suggests everything
- There are often discussions about the blurring of “reality” and “fiction”, which I find reasonable but somehow unsettling
- It’s just a matter of feeling “unsettled” or “unexcited”, but delving deeper into this might be interesting (20200724)
- Ethics
- This delves into epistemology and philosophy, so it might be good to gain some knowledge in that area before thinking further
- Update: As of December 21, 2020, I don’t really feel that way anymore
- Maybe my perception of the word “blur” has changed
- I used to think of it as ink smudging and becoming indistinguishable, but now I see reality as being incorporated into various fictions
- It’s all seen through the lens of Ambiguous Eyes, so it’s just a matter of where you are within that layer
- Especially true for computer UI, where Concept Model is fictional
- Maybe my perception of the word “blur” has changed
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The role of computers/Technology in society
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In fact, since “what is good” (i.e., Ethics) is unstable, this becomes extremely difficult
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The characteristics (essence) of computers (digital)
- Is association the essence of computers?
- They can appear differently depending on the observer
- For example, in a game like Werewolf Chess, sharing the same board but asymmetric information
- Couldn’t be implemented in board games
- Conversely, it can be seen as partially synchronously binding rather than hiding
- For example, in a game like Werewolf Chess, sharing the same board but asymmetric information
- High-speed search capabilities
- Obvious (Google, etc.)
- It seems endless if we start listing such capabilities
- Advanced search, prediction, classification, etc.
- Can’t be generalized, maybe
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More interested in Extension than Automation
- Enabling things that were previously impossible
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Examples of others’ philosophies on “humans and computers”
- Digital Nature in the context of ochyai
- Tangible/Radical Atoms as mentioned by @ishii_mit
- Human-Machine Integration/Human Augmentation in the views of drinami
- Anywhere Computer (IoT) by Professor Ken Sakamura
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It seems like the desire for such philosophies has turned into a goal of “having one’s own philosophy”#goalization of Means
- Editing Log
- 2020-06-20
- Started writing, still very much a blank slate
- Want to gather my past thoughts here and continue building on them.- If you have free time, it might be nice to randomly display pages on Scrapbox and connect them to this theme for contemplation.
- 2020-12-21
- It’s been increasing quite a bit.
- For now, I have a feeling that something like the layered structure of Ambiguous Eyes and Concept Model is key.
- 2020-06-20